Indie Games, Shipped.
From idle clickers to arcade survival, I design and ship casual games for mobile and web, with the loops, monetization, and polish that make players stay.
Where I Focus
Genres where small teams can ship something polished, fast.
Idle & Clicker Games
Long-session games built around prestige loops, offline progression, and addictive upgrade trees.
- Prestige systems
- Offline earnings
- Upgrade economies
- Combo & boost mechanics
Arcade & Survival
Fast, replayable sessions with tight controls and progressive difficulty curves.
- Bonfire game engine
- Hit detection & tuning
- Procedural difficulty
- Short-session loops
Casual Mobile Games
Polished casual experiences designed for retention, with onboarding and accessibility built in.
- First-minute UX
- Tutorial design
- Vertical & landscape
- Cross-device support
Stack & Tooling
Pragmatic tools chosen to ship, not to impress on a CV.
Flutter
Single codebase shipping to Android, iOS, and web with native performance.
Bonfire Engine
RPG-style mechanics on top of Flutter, movement, collisions, AI without writing an engine from scratch.
Monetization
Ads, in-app purchases, double-or-nothing rewards, and prestige economies tuned to the game.
Publishing
Google Play submission, store listing optimization, and post-launch updates.
From Idea to Google Play
A short, opinionated process focused on validating the loop early.
Concept & Loop Design
Define the core gameplay loop, target session length, and what keeps players coming back.
Prototype
A playable prototype within weeks, proves the loop works before investing in art and content.
Tuning & Polish
Number tuning, game feel, animations, and onboarding. The difference between shipped and abandoned.
Launch & Live Ops
Google Play release, analytics setup, and iteration based on player behavior.
Shipped Games
Real games published on Google Play, not just demos.
Idle Elevator
Idle clicker with prestige and offline earnings
The Slime Dungeon
Survival arcade built with Flutter + Bonfire
Emoji Memory Jetpack
Memory game with Jetpack Compose, open source
Have a Game Idea?
Whether you have a full concept or just a loop in your head, let's talk about how to ship it.